AI Insights · Timothy · April 2024
Top 5 Historical Games on Android in Panama: Q1 2024
In Q1 2024, top historical games on Android in Panama showed varying trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal notable performance metrics.
In the first quarter of 2024, the top 5 historical games on the Android platform in Panama displayed diverse performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of their performance, based on data from Sensor Tower.
Royal Match maintained a steady revenue stream, starting the quarter with approximately $837 and peaking at $902 in the second week of January. The app saw a slight decline towards the end of the quarter, with weekly revenue around $705. Weekly downloads showed an upward trend, peaking at 870 in mid-March. Active users fluctuated throughout the quarter, reaching a high of 14.0K in the week of March 11.
June's Journey: Hidden Objects experienced a decline in weekly revenue, starting from $604 and dropping to $167 by the end of March. Downloads also saw a downward trend, from 64 in the second week of January to just 21 by the end of the quarter. Active users followed a similar pattern, decreasing from 1.1K at the beginning of January to 645 by the end of March.
Rise of Kingdoms: Lost Crusade showed varied performance in weekly revenue, beginning the quarter at $264 and peaking at $315 in mid-March. Downloads fluctuated, starting at 47 and seeing a peak of 84 in mid-February before stabilizing around the 50-mark. The game saw a steady decline in active users, from 622 in the first week of January to 452 by the end of March.
Warpath: Ace Shooter had a mixed quarter, with revenue peaking at $347 at the end of January and hitting a low of $76 in mid-March. Downloads started strong at 204 in the first week of January, peaking at 302 in mid-February before dropping significantly to around 50 by the end of the quarter. Active users also saw a decline from 1.1K in early January to 702 by the end of March.
Rise of Castles: Ice and Fire had a relatively stable revenue, ranging from $78 to $154 throughout the quarter. Downloads remained low, with the highest being 16 in early February. Active users hovered around the 160-mark for most of the quarter, ending at 142 in the final week of March.
For more detailed insights and data, visit Sensor Tower.